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2022 FBC SUPER
SCRIMMAGE

GAME SCHEDULE IS FINAL AS OF 4/7 9:00p

This is a 2-day event with up to 2 games per team per day. You pick how many games you want to play.  The cost is $50 per game. This event is for 7th grade through 17u. Each game will be scheduled up to create the best possible match-ups.

 

Please select how many games you want when you register, and your preference for playing on Saturday and/or Sunday.  We will make every attempt to meet playing day requests.  Email lyn@fbcexposure.com with questions.

THIS EVENT WILL BE LIVE-STREAMED. COACHES MUST COMPLETE YOUR TEAM ROSTER TO HAVE COVERAGE FOR YOUR TEAM-

TEAM LIST 4/2/22

FBC EXPERIMENT

Supreme Team

FBC Nashville 8th

FBC Nashville 9th

FBC Car Hawks

FBC Titans 7th

United Young Gunz

13U/14U

15U

16U

17U

Supreme Team - Family

FBC United

FBC CE Queens

FBC United RISE

Southern Sky ELITE

FBC Midwest

FBC Carolina Hawks

Supreme Team

FBC CE The Squad

Southern Sky ELITE

FBC Nashville-Gold

FBC Nashville- Blk

FBC Midwest

FBC Carolina Hawks

FBC United

FBC CE Sykes  

United NextUp 

FBC Blitz

FBC Tipton

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FBC Summer Tune-Up Game Rules

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Game Lengths

14U - 17U divisions- 16 min halves, standard clock rules.  Halftime and 1st Overtime period will be 2 min.  2nd Overtime is sudden death- first score wins. Teams will be allowed a minimum 2 min warm up period if running behind.

 

Game Time arrival / Home & Away Responsibilities
Games will start on time without any delays due to no shows.  Players are encouraged to arrive 30 minutes BEFORE posted time to be ready to take the open court immediately after 
previous game is completed.

Team listed first on schedule is home team, and wears white (or light color). Home team is responsible for the official book. Visiting Team is responsible for the clock.  The team listed first is home team. 

 

Clock / Clock Stoppage:

Clock will stop on dead balls, time outs, and free-throws. If a score margin reaches 20 pts in the second half a running clock will continue to end of game.  Running clock will remain until the margin is below 10pts.


Free throws
Players will shoot 1 FT on 8th team foul or on shooting foul.  Made FT counts as one point on non-shooting fouls. Counts as two points if foul was a shooting foul  Players receiving 6 fouls are dismissed from the game.  Technical fouls count as a foul.


Timeouts
Each team will be awarded 2 half (30 sec) timeouts per half.  Each team will be awarded one timeout per each overtime period played.


Fouls / Technical Fouls
Players foul out after their 6th foul. Each coach or player will be allowed one technical fouls per game.  A second technical foul will cause players/coach to be ejected from game subject to tournament director’s discretion. After first technical foul, the coach must remain seated for the duration of the game. Any technical foul assessed to a player counts toward 5 allowable fouls.


Responsibilities
All coaches are responsible for the behavior of their assistant coaches and players.  We will enforce a zero-tolerance policy on any/all violent behavior.  Any violators will be ejected with no refund.  FBC, Any Facility(s) Host, its board of directors are not responsible for any and all injuries.